Mix’n’Match can also be used for a lot of different things in math. One example is additions that add up to 10 for the preschoolers. Step on one spot and hear “7” and then find the spot that says “3” to match a pair. For the older pupils it could for instance be an equation on one spot and its solution on another.
Here are some of our ideas for Mix’n’Match games:
- Adds up to 10
- Calculations and their solutions
- Equations and their solutions
Mix’n’Match is also highly applicable in the language subjects as you can set the feedback in the games to be in Danish, English, German and French. That means that if you make a game for a class in English, where one spot says “He”, and you have to find the spot that says “is” to practice your grammar, you can get the feedback in English when you play. The feedback will for instance be “It’s a match”, when you match a pair – and in that way the entire game is played in the foreign language you have chosen.
In the same way you can play in French and German thus you can make grammar, translation, question- and answer games about specific topics etc. For German classes you could have “Head” and “Kopf” as a pair, and for French e.g., “Je m’appelle…” and “My name is…”.
As mentioned above Mix’n’Match can be use in all school subjects and levels as you can produce your own game content. For science subjects it could be “H2O” and “Water” as a pair on the spots. For History and Society subjects you can for instance use the game to learn about new topics or repeat some that you have already been through. It could be question- and answer games as e.g., “When was the Second World War?” and “1939-1945”.