Hopspots in daycare institutions
What can children learn from Hopspots?
The interactive learning tool, Hopspots, is with its games targeted to children at the ages of 3 to 15. The Hopspots-games The Chase, Sequence, FlowDance, Mix’n’Match and Code a Spot are particularly targeted to young children with their focus on movement, cognitive training, music and memory games. Both Mix’n’Match and Code a Spot allow you to programme your own content, which makes it possible to use the games for almost anything, e.g., learning…
The numbers from 1-10
The possibilities are endless with Mix’n’Match and Code a Spot!
Active learning is supported by research
Research shows that movement increases learning and with Hopspots movement is used in combination with and for practicing a lot of different skills. Via the game logics, the sounds from the games and the colorful spots with light in, the children are motivated to move and learn, and thereby Hopspots can among others improve the children’s focus, working memory, overview and collaboration skills.
The Hopspots-games are designed to activate a large group of children either by dividing them into groups or by having them all play together, depending on the number of children and the level they are at.
Takes less than 5 minutes to set up
Hopspots is designed with the fact in mind that children have no patience and pedagogues no time for problems with technology when it is time to play and learn.
Thus, we have designed a product that is fast and easy to set up, and where the children can easily help the adults out. The Hopspots have a wide range, the app is very intuitive to use, allowing even young children to do so, and the speaker unit is easy to move around and use when you play or when charging or storing Hopspots.
Help with getting started
When you buy Hopspots the following is included for free:
Free delivery and start-up course
2 years of warranty
Easy access to instruction manual
Easy access to step-by-step guides for all Hopspots-games
Different levels of using Hopspots
Pedagogues and children play the pre-programmed games
The pedagogues produce games for the children
Children come up with and co-create educational games